Bio

Precha Thavikulwat, Ph.D.

Professor Emeritus of Management

Department of Management, Towson University, Towson, MD 21252, USA

E-mail: pthavikulwat@towson.edu; Skype: pthavikulwat; http://wp.towson.edu/precha/

Tel: (410) 828-8353

SPECIALIZATION: Management, International Business, Games, and Simulations

 

EDUCATION

University of Minnesota Minneapolis, MN

 

Major: Management Related Field: Managerial Accounting Minors: Economics, Industrial Psychology

 

Ph.D., 1978
University of Minnesota Minneapolis, MN Major: Mechanical Engineering B.S., 1971, with high distinction

 

APPOINTMENTS

Towson University Towson, MD

 

Professor Emeritus (2019-present); Professor of Management (1994-2019); Associate Professor of Management (1988-94).
California State University Los Angeles, CA

 

Associate Professor of Management (1984-88).
University of North Dakota Grand Forks, ND

 

Associate/Assistant Professor of Management (1979-84).
University of Minnesota Minneapolis, MN Instructor/Teaching Associate of Management (1973-79).

 

MAIN PUBLICATIONS

  1. Thavikulwat, P. & Yu, B. W. T. (2019). Interbank interest-rate model for the banking business of a multi-industry game. Simulation & Gaming, OnLIneFirst. 10.1177/1046878119858376.
  2. Thavikulwat, P. (2017). Recipes for structural fairness in games. Simulation & Gaming, 48, 670-694. DOI: 10.1177/1046878117719549.
  3. Thavikulwat, P. & Soranastaporn, S. (2015). ThaiSim: Accomplishments, ideas, and opportunities. Journal of Simulation/Gaming for Learning and Development, 1, 1-21. [Available http://www.thaisim.org/sgld/sgld_issues.htm]
  4. Thavikulwat, P., Chang, J., & Sanford, D. (2013). Mergers and acquisitions in a business game. Simulation & Gaming, 44, 706-731.
  5. Thavikulwat, P. (2012). Life span as the measure of performance and learning in a business gaming simulation. Simulation & Gaming, 43, 236-256. Available http://sag.sagepub.com/.
  6. Thavikulwat, P. (2012). Reductionism in an international entrepreneurship game. AIB Insights, 12(1), 10-14. Available http://aib.msu.edu/publications/aibinsights.asp.
  7. Thavikulwat, P. (2011). A first life with computerized business simulations. Simulation & Gaming, 42, 372-383. Available http://sag.sagepub.com/.
  8. Bragge, J., Thavikulwat, P., & Töyli, J. (2010). Profiling 40 years of research in Simulation & Gaming, Simulation & Gaming, 41, 869-897. Available http://sag.sagepub.com/.
  9. Thavikulwat, P., & Pillutla, S. (2010). A constructivist approach to designing business simulations for strategic Simulation & Gaming, 41, 208-230. Available http://sag.sagepub.com/.
  10. Thavikulwat, P. (2009). Social choice in a computer-assisted simulation. Simulation & Gaming, 40, 488-512. Available http://sag.sagepub.com/.
  11. Thavikulwat, P., & Pillutla, S. (2008). Pure and mixed strategies for programmed trading in a periodic double auction. International Journal of Applied Decision Sciences, 1(3), 338-358. Available http://www.inderscience.com/browse/index.php?journalCODE=ijads.
  12. Thavikulwat, P. (2006). Business simulations. In Encyclopedia of Career Development (Vol. 1, pp. 52-54). Thousand Oaks, CA: Sage.
  13. Thavikulwat, P. (2004). The architecture of computerized business gaming simulations. Simulation & Gaming, 35, 242-269. Available http://sag.sagepub.com/.
  14. Thavikulwat, P., & Pillutla, S. (2004). The tournament concept in assessment. Simulation & Gaming, 35, 5-28. Available http://sag.sagepub.com/.
  15. Thavikulwat, P. (2002). Model for currency exchange rates and its validation. Simulation & Gaming, 33, 5-27. Available http://sag.sagepub.com/.
  16. Thavikulwat, P. (1999). Developing computerized business gaming simulations. Simulation & Gaming, 30, 361-366. Available http://sag.sagepub.com/.
  17. Thavikulwat, P. (1997). Real markets in computerized top-management gaming simulations designed for assessment. Simulation & Gaming, 28, 276-285.
  18. Thavikulwat, P. (1996). Activity-driven time in computerized gaming simulations. Simulation & Gaming, 27, 110-122. Available http://sag.sagepub.com/.
  19. Thavikulwat, P. (1995). Computer-assisted gaming for entrepreneurship education. Simulation & Gaming, 26, 328-345. Available http://sag.sagepub.com/.
  20. Thavikulwat, P. (1992). Product quality in computerized business simulations. Simulation & Gaming, 23, 431-441. Available http://sag.sagepub.com/.
  21. Thavikulwat, P. (1991). Modeling the human component in computer-based business simulations. Simulation & Gaming, 22, 350-359. Available http://sag.sagepub.com/.
  22. Thavikulwat, P. (1989). Modeling market demand in a demand-independent business simulation. Simulation & Games, 20, 439-458. Available http://sag.sagepub.com/.
  23. Thavikulwat, P. (1988). Emphasizing different modes of learning through a configurable business simulation game. Simulation & Games, 19, 408-414. Available http://sag.sagepub.com/.

 

COMPUTERIZED BUSINESS GAMING SIMULATIONS

  1. Thavikulwat, P. (1994-2019). GEO: An International-Business Strategic-Management Simulation Game, GEO Global Technology  (http://webapps.towson.edu/precha/geoapp/demo/publish.htm).
  2. Thavikulwat, P. (1991). CEO: A Business Simulation for Policy and Strategic Management. New York: McGraw-Hill.
  3. Thavikulwat, P. (1989). MANAGEMENT 500: A Business Simulation for Production and Operations Management. New York: McGraw-Hill.

 

PROFESSIONAL ACTIVITIES

  1. Associate Editor (2016-present), Business Area Editor (2012-2015), Associate Editor (1995-2012). Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice, and Research.
  2. Fellow (1999-present). Association for Business Simulation and Experiential Learning.
  3. President (1996-97). Association for Business Simulation and Experiential Learning.

9/23/2019