Precha Thavikulwat, Ph.D.
Professor Emeritus of Management
Department of Management, Towson University, Towson, MD 21252, USA
E-mail: pthavikulwat@towson.edu; Skype: pthavikulwat; https://wp.towson.edu/precha/
Tel: (410) 828-8353
SPECIALIZATION: Management, International Business, Games, and Simulations
EDUCATION
University of Minnesota Minneapolis, MN
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Major: Management Related Field: Managerial Accounting Minors: Economics, Industrial Psychology
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Ph.D., 1978 |
University of Minnesota Minneapolis, MN | Major: Mechanical Engineering | B.S., 1971, with high distinction |
APPOINTMENTS
Towson University Towson, MD
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Professor Emeritus (2019-present); Professor of Management (1994-2019); Associate Professor of Management (1988-94). |
California State University Los Angeles, CA
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Associate Professor of Management (1984-88). |
University of North Dakota Grand Forks, ND
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Associate/Assistant Professor of Management (1979-84). |
University of Minnesota Minneapolis, MN | Instructor/Teaching Associate of Management (1973-79). |
MAIN PUBLICATIONS
- Thavikulwat, P. & Yu, B. W. T. (2019). Interbank interest-rate model for the banking business of a multi-industry game. Simulation & Gaming, 50, 667-689. DOI: 10.1177/1046878119858376.
- Thavikulwat, P. (2017). Recipes for structural fairness in games. Simulation & Gaming, 48, 670-694. DOI: 10.1177/1046878117719549.
- Thavikulwat, P. & Soranastaporn, S. (2015). ThaiSim: Accomplishments, ideas, and opportunities. Journal of Simulation/Gaming for Learning and Development, 1, 1-21. [Available http://www.thaisim.org/sgld/sgld_issues.htm]
- Thavikulwat, P., Chang, J., & Sanford, D. (2013). Mergers and acquisitions in a business game. Simulation & Gaming, 44, 706-731.
- Thavikulwat, P. (2012). Life span as the measure of performance and learning in a business gaming simulation. Simulation & Gaming, 43, 236-256. Available http://sag.sagepub.com/.
- Thavikulwat, P. (2012). Reductionism in an international entrepreneurship game. AIB Insights, 12(1), 10-14. Available http://aib.msu.edu/publications/aibinsights.asp.
- Thavikulwat, P. (2011). A first life with computerized business simulations. Simulation & Gaming, 42, 372-383. Available http://sag.sagepub.com/.
- Bragge, J., Thavikulwat, P., & Töyli, J. (2010). Profiling 40 years of research in Simulation & Gaming, Simulation & Gaming, 41, 869-897. Available http://sag.sagepub.com/.
- Thavikulwat, P., & Pillutla, S. (2010). A constructivist approach to designing business simulations for strategic Simulation & Gaming, 41, 208-230. Available http://sag.sagepub.com/.
- Thavikulwat, P. (2009). Social choice in a computer-assisted simulation. Simulation & Gaming, 40, 488-512. Available http://sag.sagepub.com/.
- Thavikulwat, P., & Pillutla, S. (2008). Pure and mixed strategies for programmed trading in a periodic double auction. International Journal of Applied Decision Sciences, 1(3), 338-358. Available http://www.inderscience.com/browse/index.php?journalCODE=ijads.
- Thavikulwat, P. (2006). Business simulations. In Encyclopedia of Career Development (Vol. 1, pp. 52-54). Thousand Oaks, CA: Sage.
- Thavikulwat, P. (2004). The architecture of computerized business gaming simulations. Simulation & Gaming, 35, 242-269. Available http://sag.sagepub.com/.
- Thavikulwat, P., & Pillutla, S. (2004). The tournament concept in assessment. Simulation & Gaming, 35, 5-28. Available http://sag.sagepub.com/.
- Thavikulwat, P. (2002). Model for currency exchange rates and its validation. Simulation & Gaming, 33, 5-27. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1999). Developing computerized business gaming simulations. Simulation & Gaming, 30, 361-366. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1997). Real markets in computerized top-management gaming simulations designed for assessment. Simulation & Gaming, 28, 276-285.
- Thavikulwat, P. (1996). Activity-driven time in computerized gaming simulations. Simulation & Gaming, 27, 110-122. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1995). Computer-assisted gaming for entrepreneurship education. Simulation & Gaming, 26, 328-345. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1992). Product quality in computerized business simulations. Simulation & Gaming, 23, 431-441. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1991). Modeling the human component in computer-based business simulations. Simulation & Gaming, 22, 350-359. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1989). Modeling market demand in a demand-independent business simulation. Simulation & Games, 20, 439-458. Available http://sag.sagepub.com/.
- Thavikulwat, P. (1988). Emphasizing different modes of learning through a configurable business simulation game. Simulation & Games, 19, 408-414. Available http://sag.sagepub.com/.
COMPUTERIZED BUSINESS GAMING SIMULATIONS
- Thavikulwat, P. (1994-2019). GEO: An International-Business Strategic-Management Simulation Game, GEO Global Technology (http://webapps.towson.edu/precha/geoapp/demo/publish.htm).
- Thavikulwat, P. (1991). CEO: A Business Simulation for Policy and Strategic Management. New York: McGraw-Hill.
- Thavikulwat, P. (1989). MANAGEMENT 500: A Business Simulation for Production and Operations Management. New York: McGraw-Hill.
PROFESSIONAL ACTIVITIES
- Associate Editor (2016-2019), Business Area Editor (2012-2015), Associate Editor (1995-2012). Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice, and Research.
- Fellow (1999-present). Association for Business Simulation and Experiential Learning.
- President (1996-97). Association for Business Simulation and Experiential Learning.
9/23/2019