Blockchain: The New Technology of Trust
Beyond just Bitcoin, learn how blockchain technology is transforming how we interact with the world with our immersive infographic.
Source: Blockchain: The New Technology of Trust | Need to Know | OZY
Beyond just Bitcoin, learn how blockchain technology is transforming how we interact with the world with our immersive infographic.
Source: Blockchain: The New Technology of Trust | Need to Know | OZY
A recent survey of internet users worldwide by Salesforce showed 81% of respondents watched broadcast TV at least monthly, more than any other format. But there are stark generational differences in the way they consume media, especially video.
YouTube Gaming, Google’s rival to game-streaming site Twitch, is starting to pick up traction. According to a new report from Streamlabs, Twitch continues to dominate the live streaming space, but YouTube grew its monthly active streamer base by 343 percent over the course of 2017. Twitch, by comparison, grew 197 percent.
Source: YouTube Gaming grew its streamer base by 343% in 2017, Twitch by 197% | TechCrunch
The #RoadToVegas was a success! The #EsportsArenaDrive truck heads to the #DAYTONA500 with @DISUpdates and @704nascarheat for its next stop! #BigMeta pic.twitter.com/o6fEHAmH8O
— Esports Arena (@EsportsArena) January 11, 2018
The Luxor’s dedicated eSports space will have a competition stage, LED video wall, telescopic seating, daily gaming stations (meaning the space is not just for major events) and advanced streaming and production studios.
Source: The Las Vegas strip’s first eSports arena opens in March
The hottest new smartphone app, “HQ Trivia,” just pulled over 1.2 million people together for a game of live trivia on Sunday night.
The World Health Organization (WHO) recently released the latest draft of its International Compendium of Diseases. Two of the most eye-catching additions to this update, the first in several years, are “hazardous gaming,” and “gaming disorder.” This would effectively put a gaming addiction on the same level as that of a substance addiction.
Source: World Health Organization says gaming addiction is a disease
What do energy drinks, luxury automobiles and razors have in common? They’re all products prominently featured in esports tournaments, and they’re among the first non-endemic brand categories to get involved in competitive video gaming sponsorship.
Source: Power Up: How Brands are Getting their Game on in Esports
With the new iPhone and ARKit, Apple will bring augmented reality to the masses. What that will mean for the masses is still unclear.
For the eighth year in a row, Nielsen has conductive extensive research into how Americans feel about—and consume—gaming. This report is the result of our latest study.
Source: U.S. Games 360 Report: 2017
Streaming and esports have been intertwined through their history. As the esports industry evolves to more resemble traditional sports, companies are starting to invest in exclusive streaming partnerships.
Source: How streaming is taking esports to the big leagues | VentureBeat | Esports | by Damian Alonzo
Hear that? It’s avant-garde UI.
Source: 7 Sound Experiments That Hint At The Future of Interfaces
eSports players can make tens of thousands of dollars in prize money every year. This chart shows the top earning gamers in the world.
Source: One chart shows the highest paid eSports players in the world – Business Insider
That video that is currently soaring across social media — maybe it’s a text-heavy explainer with dynamic motion graphics, or a video-driven news story with sharply concise captions — is less an evolution of video itself and more of an evolution of the hundreds and thousands of pieces of text-based journalism that are produced and consumed digitally. Audiences that spent time consuming only the first couple of paragraphs of a news story are now watching 45 seconds of a video that conveys the same information. And, yes, sometimes with words on the screen. I believe this will become more sophisticated and more prevalent, and before you tell me that it’s intellectually inferior, just believe me — it’s not in its final form. It’s on us to innovate so that it has the power and impact we want it to.
Source: We’re in the early stages of a visual revolution in journalism – Recode
What makes Disney villains so evil and Disney heroes so good? This infographic shows that color selection might have something to do with it.
Source: What Disney Villains Tell Us About Color Psychology [Infographic] – Venngage
Researchers showed off new tools to augment human creativity at Siggraph, the year’s biggest computer graphics conference.
Source: 5 Mind-Bending Experiments That Show Where Creativity Is Headed Next
The younger generation uses technology in the same ways as older people — and is no better at multitasking.
Source: The digital native is a myth : Nature News & Comment
People are irrationally motivated to complete arbitrary sets of tasks, donations, or purchases—and organizations can take advantage of that, according to new research by Kate Barasz, Leslie John, Elizabeth Keenan, and Michael Norton.
One Silicon Valley startup called Meta is actually doing this right now.
Source: People are already replacing desktop computers with AR smartglasses: VIDEO – Business Insider
By now, we’ve all seen the replays and read the analysis, breaking down how Warren Beatty could have gotten the wrong envelope for Best Picture. But something else could’ve prevented the biggest screw-up in Oscar history. If the card inside the envelope were clearer—if it had proper typography and a logical information hierarchy, rather than a wall of monotonous text—Beatty (or any person) would have caught the mistake.
Source: Typography Ruined The Oscars’ Biggest Moment. This Guy Fixed It | Co.Design | business + design