If there’s one technology that embodies the unreasonable demands of the always-on work culture that pervades so many companies today, it’s Slack. The group-chat app can make users feel tethered to their devices, often at the expense of doing more important tasks. Over 10 million people log on to Slack every day. Slack’s own employees, of course, use Slack—they use it a lot. And if distraction is caused by technology, then they should surely suffer the consequences. Surprisingly, according to media reports and Slack employees I spoke with, the company doesn’t have that problem.
According to design educator Anastasiia Raina, it’s not too early to begin considering what the roles of designers might be in a future where tasks like layout and production are completely automated. What would “human-centered design” mean in a future where our client-partners are robots, or even non-human lifeforms?
This is a question Raina poses in her new undergraduate course at RISD titled Design in the Posthuman Age. The curriculum follows the lines of inquiry generated by designers and futurists before her — theorists like Cyborg Manifesto’s Donna Haraway or Dunne & Raby, authors of Speculative Everything. To Raina, Posthuman Design is not so much an aesthetic as a design methodology with roots in Postmodernism.
The product designer and mechanical engineer Tamiko Thiel was working for the Cambridge, Massachusetts, company Thinking Machines. She and her colleagues were building a supercomputer that proposed a radical new concept. Instead of using one giant processor to crunch large amounts of data, they were going to use thousands of processors that would tackle little parts of the data-crunching one by one. It was the early 1980s, and Thinking Machines was trying to build an artificially intelligent machine based on the human brain. As the project’s lead designer, Thiel was charged with the question: What should this new kind of technology look like?
The work designers make is inspired by taste, and taste is often derived from what we’re exposed to during our upbringing. But design values and history is taught through a canon; that accepted pantheon of work by predominantly European and American male designers that sets the basis for what is deemed “good” or “bad.” The authority of the canon has undermined the work produced by non-Western cultures and those from poorer backgrounds so that Ghanaian textiles, for example, get cast as craft rather than design. Classifying traditional craft as different from modern design deems the histories and practices of design from many cultures inferior. We should aim to eliminate the false distinctions between craft and design, in order to recognize all culturally important forms of making. Design thinking rhetoric is similarly exclusive: To frame design thinking as a progressive narrative of global salvation ignores alternative ways of knowing.
Imagine you are shopping in your favorite grocery store. As you approach the dairy aisle, you are sent a push notification in your phone: “10 percent off your favorite yogurt! Click here to redeem your coupon.” You considered buying yogurt on your last trip to the store, but you decided against it. How did your phone know? Your smartphone was tracking you. The grocery store got your location data and paid a shadowy group of marketers to use that information to target you with ads. Recent reports have noted how companies use data gathered from cell towers, ambient Wi-Fi, and GPS. But the location data industry has a much more precise, and unobtrusive, tool: Bluetooth beacons.
Wade in the Water is a 26-part series, originally released in 1994, that celebrates African American sacred music and traditions. When it first aired on NPR member stations, the world was different. Many of the voices featured in the series were alive, and were generous with their support. Today, some of those voices have been stilled. But this series, documenting African American sacred music traditions spanning more than 200 years, remains vital because of them.
Video games and social media require human users to enter into a procedural loop known as flow
While there are no universals in media culture today, there are many qualities worth exploring, because they are shared by many communities or because they are compelling remediations of the age of modernism. One of these is procedurality. Popular modernist writers today claim that this is the essence of the computer: its procedures (algorithms, programs) allow it to interact with other machines and human users in increasingly complex and creative ways. Video games and social media are procedural: they require human users to enter into a procedural loop that both constrains and empowers them. Procedurality is itself the latest version of mechanization, which has been a key condition of society and the economy since the Industrial Revolution. While modernism was vitally concerned with the cultural meaning of mechanical and power technologies in the 20th century, today’s media culture is exploring how far procedurality and simulation can penetrate into and redefine creative expression as well as our politics and everyday lives.
Classical music has long been viewed by many as a rarified genre that stands apart from other forms of music. While there is clearly something in that, something new is happening to the classical market: streaming is opening up a new, more diverse base of fans. Many of these are finding new entry points to classical music, such as hearing piano concertos on Relaxing Piano playlists. These new audiences bring with them new expectations about what classical music listening should be like and they present a major new opportunity for the classical market.
Think you know Generation Z? We wanted to set aside trite stereotypes about the streaming generation—yes, plenty of them have in fact seen or even own a record player—and truly get to know them on a global scale. So we commissioned our Culture Next Trends report, in partnership with research agency Culture Co-Op. We found an empowered, multinational, cross-cultural, socially aware, and informed group of 15- to 24-year-olds who speak their minds.
According to the Electronic Frontier Foundation, a nonprofit organization defending civil liberties in the digital world, facial recognition software may be prone to error. It’s specifically worse when identifying people of color, women, and younger groups. If the software reports a “false negative,” it will not be able to match a person’s face at all. A “false positive” may identify this person as someone else. And for law enforcement, this can pose quite a problem. Since 2013, San Diego police officers could stop to take photographs of a person of interest to run their face through Tactical Identification System (TACIDS). That photograph could then be analyzed against more than a million other booking shots.
Synthesized voices like those used by Siri and Alexa are fine for telling us the day’s weather forecast or how many minutes remain on a cooking timer, but would you really want their flat, monotonous tones reading you audiobooks? Probably not, which is why most of us turn to human-voiced services like Audible to get our audiobook fix. Human voice actors might not get the nod for too much longer, however, due to to the pioneering work of a London-based startup called DeepZen.
At this year’s Cannes Lions, NBCUniversal presented its latest and updated offerings for brands to integrate with their global platforms, including Picture-in-Picture 2.0, connecting interactive or AR elements on one screen with a commercial on another screen; “Must Hear” TV, audio cues that play as a program fades to commercial and are meant to hold the viewer’s attention; AdSmart Context, an AI powered platform that combs through movies and TV shows to offer targeted ad options; and Shoppable TV, a feature that allows viewers to shop what they see on TV through a QR code on their mobile device.
As attention spans shorten and visitors just want to get to the good stuff on a website, designers have to get more creative in how they communicate their website’s “story.”
Facebook has finally revealed the details of its cryptocurrency, Libra, which will let you buy things or send money to people with nearly zero fees. You’ll pseudonymously buy or cash out your Libra online or at local exchange points like grocery stores, and spend it using interoperable third-party wallet apps or Facebook’s own Calibra wallet that will be built into WhatsApp, Messenger and its own app. Today Facebook released its white paper explaining Libra and its testnet for working out the kinks of its blockchain system before a public launch in the first half of 2020.
Some 49% of workers aged 16–24 are at risk of losing their jobs to artificial intelligence, according to the Brookings Institution. This group is the most vulnerable of all demographics, with more than 70% of their current skills deemed automatable.
When the class of 2018 graduated from college, they were the first of a new generation — Generation Z — to join the workforce. They watched their parents lose their jobs a decade earlier and fall into debt and worry about whether they’ll be able to retire. They’ve seen the rise of part-time work, the decline of well-paying entry-level jobs, and the continued shrinking of once-stable career options. Although the economy has recovered, for many graduates, financial security still feels unattainable. Here, teachers, students, job-seekers, parents, and résumé-embellishers reveal what they think it now takes to earn a living.
Over the past year, “Instagram vs reality” photos have grown in popularity as influencers attempt to make themselves seem more accessible. Earlier this month at Beautycon, a beauty festival in New York, Instagram stars spoke about moving away from ring lights and toward showing off their faces in sunlight. As the public becomes more aware of the prevalence of sponsored posts, beauty influencers are abandoning branded shots for ones that show off their “empties” (empty bottles of product they actually use). A growing number of accounts are dedicated to calling out the various cosmetic procedures celebrities and influencers have had. Influencers have also been actively speaking out themselves about burnout, mental health, and the stress that comes with maintaining perfection.