At a time of enormous uncertainty, widespread gun violence, and climate crisis, maybe it’s time for a new era of mainstream games that provide an escape from conflict, rather than reveling in it. Game designer Robin Hunicke has been thinking about this her whole career. Starting out on The Sims series, she was the producer of Journey, one of the most beautiful and thoughtful adventure games ever made. Now, at her development studio Funomena, she and her team are working on peaceful, interesting video game projects, such as the virtual reality experience Luna, an interactive fairy tale set in an enchanted forest, where players can create their own relaxing aural environments. She thinks the time is right for this kind of approach to enter the mainstream.

Source: OneZero