While social games foster collaboration and competition, they have also been home to hostile communities, where harassment and uncivil behavior can run rampant and make headlines. Some online multiplayer games have become so ridden with profanity that many players disable chat functions.
Yet games are an enduring medium; more than 90 percent of teens play video games, according to a 2018 Pew survey. And some educators and researchers are optimistic that, with the right guidance and oversight, kids can pick up healthy habits even as they engross themselves in yet another Fortnite battle royale.
Source: Games Can Breed Uncivil Behavior. They Can Also Teach Digital Citizenship. | EdSurge News